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Disentanglement Beyond Static vs. Dynamic: A Benchmark and Evaluation Framework for Multi-Factor Sequential Representations

Neural Information Processing Systems

Learning disentangled representations in sequential data is a key goal in deep learning, with broad applications in vision, audio, and time series. While real-world data involves multiple interacting semantic factors over time, prior work has mostly focused on simpler two-factor static and dynamic settings, primarily because such settings make data collection easier, thereby overlooking the inherently multi-factor nature of real-world data. We introduce the first standardized benchmark for evaluating multi-factor sequential disentanglement across six diverse datasets spanning video, audio, and time series. Our benchmark includes modular tools for dataset integration, model development, and evaluation metrics tailored to multi-factor analysis. We additionally propose a post-hoc Latent Exploration Stage to automatically align latent dimensions with semantic factors, and introduce a Koopman-inspired model that achieves state-of-the-art results. Moreover, we show that Vision-Language Models can automate dataset annotation and serve as zero-shot disentanglement evaluators, removing the need for manual labels and human intervention. Together, these contributions provide a robust and scalable foundation for advancing multi-factor sequential disentanglement. Our code is available on GitHub, and the datasets and trained models are available on Hugging Face.


MF-LLM: Simulating Population Decision Dynamics via a Mean-Field Large Language Model Framework

Neural Information Processing Systems

Simulating collective decision-making involves more than aggregating individual behaviors; it emerges from dynamic interactions among individuals. While large language models (LLMs) offer strong potential for social simulation, achieving quantitative alignment with real-world data remains a key challenge. To bridge this gap, we propose the \textbf{M}ean-\textbf{F}ield \textbf{LLM} (\textbf{MF-LLM}) framework, the first to incorporate mean field theory into LLM-based social simulation. MF-LLM models bidirectional interactions between individuals and the population through an iterative process, generating population signals to guide individual decisions, which in turn update the signals. This interplay produces coherent trajectories of collective behavior. To improve alignment with real-world data, we introduce \textbf{IB-Tune}, a novel fine-tuning method inspired by the \textbf{I}nformation \textbf{B}ottleneck principle, which retains population signals most predictive of future actions while filtering redundant history. Evaluated on a real-world social dataset, MF-LLM reduces KL divergence to human population distributions by \textbf{47\%} compared to non-mean-field baselines, enabling accurate trend forecasting and effective intervention planning. Generalizing across 7 domains and 4 LLM backbones, MF-LLM provides a scalable, high-fidelity foundation for social simulation.


SPACE: Noise Contrastive Estimation Stabilizes Self-Play Fine-Tuning for Large Language Models

Neural Information Processing Systems

Self-play fine-tuning has demonstrated promising abilities in adapting large language models (LLMs) to downstream tasks with limited real-world data. The basic principle is to iteratively refine the model with real samples and synthetic ones generated from itself. However, the existing methods primarily focus on the relative gaps between the rewards for two types of data, neglecting their absolute values. Through theoretical analysis, we identify that the gap-based methods suffer from unstable evolution, due to the potentially degenerated objectives.



Hierarchical Clustering: O(1)-Approximation for Well-Clustered Graphs

Neural Information Processing Systems

Hierarchical clustering studies a recursive partition of a data set into clusters of successively smaller size, and is a fundamental problem in data analysis. In this work we study the cost function for hierarchical clustering introduced by Dasgupta [12], and present two polynomial-time approximation algorithms: Our first result is an O(1)-approximation algorithm for graphs of high conductance. Our simple construction bypasses complicated recursive routines of finding sparse cuts known in the literature (e.g., [6, 11]). Our second and main result is an O(1)approximation algorithm for a wide family of graphs that exhibit a well-defined structure of clusters. This result generalises the previous state-of-the-art [10], which holds only for graphs generated from stochastic models. The significance of our work is demonstrated by the empirical analysis on both synthetic and real-world data sets, on which our presented algorithm outperforms the previously proposed algorithm for graphs with a well-defined cluster structure [10].


IncomeSCM: From tabular data set to time-series simulator and causal estimation benchmark

Neural Information Processing Systems

Evaluating observational estimators of causal effects demands information that is rarely available: unconfounded interventions and outcomes from the population of interest, created either by randomization or adjustment. As a result, it is customary to fall back on simulators when creating benchmark tasks. Simulators offer great control but are often too simplistic to make challenging tasks, either because they are hand-designed and lack the nuances of real-world data, or because they are fit to observational data without structural constraints. In this work, we propose a general, repeatable strategy for turning observational data into sequential structural causal models and challenging estimation tasks by following two simple principles: 1) fitting real-world data where possible, and 2) creating complexity by composing simple, hand-designed mechanisms. We implement these ideas in a highly configurable software package and apply it to the well-known Adult income data set to construct the IncomeSCM simulator. From this, we devise multiple estimation tasks and sample data sets to compare established estimators of causal effects. The tasks present a suitable challenge, with effect estimates varying greatly in quality between methods, despite similar performance in the modeling of factual outcomes, highlighting the need for dedicated causal estimators and model selection criteria.


HumanVid: Demystifying Training Data for Camera-controllable Human Image Animation

Neural Information Processing Systems

Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches yield impressive results using high-quality training data, the inaccessibility of these datasets hampers fair and transparent benchmarking. Moreover, these approaches prioritize 2D human motion and overlook the significance of camera motions in videos, leading to limited control and unstable video generation. To demystify the training data, we present HumanVid, the first large-scale high-quality dataset tailored for human image animation, which combines crafted real-world and synthetic data. For the real-world data, we compile a vast collection of real-world videos from the internet. We developed and applied careful filtering rules to ensure video quality, resulting in a curated collection of 20K high-resolution (1080P) human-centric videos. Human and camera motion annotation is accomplished using a 2D pose estimator and a SLAM-based method. To expand our synthetic dataset, we collected 10K 3D avatar assets and leveraged existing assets of body shapes, skin textures and clothings. Notably, we introduce a rule-based camera trajectory generation method, enabling the synthetic pipeline to incorporate diverse and precise camera motion annotation, which can rarely be found in real-world data.